Apex Legends Season 22: Shockwave is introducing loads of gameplay changes and new additions to Respawn’s iconic battle royale. From a new battle pass (well, two new battle passes, technically) to a new map–and even a new way to wield everyone’s least-favorite weapons–the upcoming season will have plenty of content to keep players entertained. But behind every new feature added to the game is a story, so GameSpot spoke to Respawn’s Apex Legends development team to learn more about Shockwave’s creation.
Speaking to world director Ed Agostini, lead weapons designer Eric Canavese, design director and director of player investment Chris “C4” Cleroux, game designer John Larson, associate design director Josh Mohan, and senior design director Evan Nikolich, GameSpot got a behind-the-scenes look at some of the biggest game-changers set to hit Apex when Season 22: Shockwave goes live on Tuesday, August 6.